Luego de descargar y descomprimir el zip se generará una carpeta llamada jk_botti, a continuación seguir los pasos:
Colocar la carpeta jk_botti en valve\addons,
Ir a addons\metamod y abrir el bloc plugins.ini.
Según la plataforma del sistema, copiar y pegar:
Código:
// En Windows
win32 addons\jk_botti\dlls\jk_botti_mm.dll
// En linux
linux addons\jk_botti\dlls\jk_botti_mm.so
Configuración
Lo más importante a configurar es la cantidad de bots que tendrá el servidor, para eso se debe abrir jk_botti.cfg y buscar las dos siguientes lineas (Recordar desactivar el caracter de comentario #):
Che shino hago todo tal cual pusiste...y quito el # en el archivo cfg pero no pasa naranja....creo una partida normal y no aparecen...pongo addbot "model" y tampoco...use las sintaxis que da de ejemplo el archivo pero nada :S com hago?
Che shino hago todo tal cual pusiste...y quito el # en el archivo cfg pero no pasa naranja....creo una partida normal y no aparecen...pongo addbot "model" y tampoco...use las sintaxis que da de ejemplo el archivo pero nada :S com hago?
Verifica que el plugin esté corriendo, meta list en consola.
No se puede agregar bots en pleno juego (al menos para mi, no funciona).
Después de editar el jk_botti.cfg, es necesario salir del juego completamente y volver a iniciar.
Si lo hago poniendo todo para usarlo con el agserver y pongo metalist en la consola del hlds me dice esto:
Currently loaded plugins:
description stat pend file vers src load unlod
[ 1] AMX Mod X RUN - amxmodx_mm.dll v1.76c ini ANY ANY
[ 2] FakeMeta RUN - fakemeta_amxx.dl v1.76b pl1 ANY ANY
2 plugins, 2 running
no esta andando no?
Y probe creando una partida normal...pero tampoco me funca :S
El jk_botti.cfg lo tengo asi
# This is the HPB_bot.cfg file (for Half-Life deathmatch & teamplay)
#
# Any line begining with '#' in the first column is a comment line
#
# The following commands are supported in the bot.cfg file:
#
# addbot - will add a bot using a random skin and the default bot skill level
# addbot <model> - will add a bot using the specified model with the
# default skill level.
# addbot <model> <name> - will add a bot using the specified model and
# player name and the default bot skill level.
# addbot <model> <name> <skill> - will add a bot using the specified model,
# player, and skill level (where skill level is 1 to 5, 1 being the
# best skilled and 5 being the worst skilled).
#
# botskill <skill> - change the default botskill level (1 to 5).
# skill level 1 is the best, skill level 5 is the worst.
#
# observer <value> - change the observer mode setting, 1=on, 0=off.
#
# botdontshoot <value> - change the botdontshoot setting, 1=on, 0=off.
#
# pause <timeout> - pause for the specified number of seconds before
# continuing with the commands in the bot.cfg file.
#
# min_bots <value> - configure the minimum number of bots that will run
# on this dedicated server.
#
# max_bots <value> - configure the maximum number of bots that will run
# on this dedicated server.
#
# bot_chat_percent <value> - sets the percent of time bot will use the
# "say" command to send a bot_chat (checked every 30 seconds)
# Allowed values are 0 - 100. The default value is 10.
#
# bot_taunt_percent <value> - sets the percent of time bot will use the
# "say" command to send a bot_taunt message after killing another
# player. Allowed values are 0 - 100. The default value is 20.
#
# bot_whine_percent <value> - sets the percent of time bot will use the
# "say" command to send a bot_whine message after being killed.
# Allowed values are 0 - 100. The default value is 10.
#
# bot_endgame_percent <value> - sets the percent of time bot will use the
# "say" command to send a bot_chat after end of game.
# Allowed values are 0 - 100. The default value is 40.
#
# bot_chat_tag_percent <value> - sets the percent of time bots will remove
# clan tags from player names. The default value is 80.
#
# bot_chat_drop_percent <value> - sets the percent of time bots will drop
# characters from chat messages. The default value is 10.
#
# bot_chat_swap_percent <value> - sets the percent of time bots will swap
# characters in chat messages. The default value is 10.
#
# bot_chat_lower_percent <value> - sets the percent of time bots will
# convert chat messages to all lowercase. The default is 50.
#
# bot_logo_percent <value> - sets the percent of time the bot will attempt
# to spray a custom spray logo after killing an opponent. The default
# value is 40.
#
# random_color <value> - sets whether or not you wish to spawn bots with
# random topcolor and bottomcolor values. Set the value to 0 to
# disable random colors. Set the value to 1 to enable random colors.
# The default value is 1.
#
# randomize_bots_on_mapchange <value> - create new random bots on mapchange
# instead of copying bots from previous map.
# The default value is 0.
#
# turn_method <value> - Select BotAim plugin aim-method to be used.
# 1 - old racc code
# 2 - new racc code
# The default value is 2.
#
# botthinkfps <value> - How many time per second bot reacts. Tune this down
# to reduce CPU usage.
# The default value is 30.
#
# bot_add_level_tag <value> - Add [lvlX] tag to bot name. X is replaced with
# bot's skill level (1-5).
# The default value is 0.
#
# autowaypoint <value> - Create waypoints automatically by collecting data
# on item locations and real player movements on map. Map must be
# reloaded to get newly added waypoint active. Also some players
# are required to be playing on map to create enough waypoints for
# bots to operate.
# The default value is 1.
#
# Any other commands in the bot.cfg file will be treated as server
# commands. For example, you can use "map mapname" (without the quotes)
# to select a specific map, or you can use "mp_forcerespawn 1" to turn
# on force respawn, or "kick # 1" to automatically kick player number 1.
#
# wait for 3 seconds
pause 3
# automatic waypoint creation
autowaypoint 1
# add [lvlX] tags to players
bot_add_level_tag 1
# modify bot connection times show on steam server list
bot_conntimes 0
# use teambalancing? server alse must use mp_teamlist in order to make this work.
# balance types:
# 0: disabled
# 1: balance on bot add and kick (with min/max bots) (default)
team_balancetype 1
# block bots joining these team by autobalancing:
#team_blockedlist "scientist;gman"
# Remove the comments on the 2 lines below to support a minimum and maximum
# number of bots running on a dedicated server. Bots will be added to the
# server until the total number of players (bots and humans) reaches the
# max_bots value. Each time a new player joins the server, a bot will be
# kicked from the server unless there are only min_bots number of bots
# currently on the server. After players disconnect from the server, bots
# will be automatically added back to the server until the total number
# of players reaches max_bots again. You should make max_bots be AT LEAST
# one less than the maxplayers value (otherwise no one will be able to join
# your server).
# set default skill level to 3 (for extra min/max bots)
# Note that above addbots will be used by min/max code until
# all addbot-bots are in use. After this code will generate
# new bots with default settings.
botskill 2
say "jk_botti.cfg loaded"
En definitiva...hise lo siguiente:
1- descomprimi el archivo.
2- le pegue en la carpeta addons de mi ag
3- Aggregue la linea win32 addons\jk_botti\dlls\jk_botti_mm.dll en el archivo plugin.ini de la carpeta metamod
4- configure el archivo jk_botti.cfg como mostyre antes... y leugo de todo eso abro mi ag.creo una partida normal en crossfire...y nada...executo la confgi y tampoco....
Fijate que a mi no me lee la cfg que esta en la carpeta ag sino la que esta en valve
O sea no lee esta ...\Half Life\ag\addons\jk_botti\jk_botti.cfg
sino esta ...\Half Life\valve\addons\jk_botti\jk_botti.cfg
Capaz es eso
Si lo hago poniendo todo para usarlo con el agserver y pongo metalist en la consola del hlds me dice esto:
Currently loaded plugins:
description stat pend file vers src load unlod
[ 1] AMX Mod X RUN - amxmodx_mm.dll v1.76c ini ANY ANY
[ 2] FakeMeta RUN - fakemeta_amxx.dl v1.76b pl1 ANY ANY
2 plugins, 2 running
no esta andando no?
Y probe creando una partida normal...pero tampoco me funca :S
El jk_botti.cfg lo tengo asi
# This is the HPB_bot.cfg file (for Half-Life deathmatch & teamplay)
#
# Any line begining with '#' in the first column is a comment line
#
# The following commands are supported in the bot.cfg file:
#
# addbot - will add a bot using a random skin and the default bot skill level
# addbot <model> - will add a bot using the specified model with the
# default skill level.
# addbot <model> <name> - will add a bot using the specified model and
# player name and the default bot skill level.
# addbot <model> <name> <skill> - will add a bot using the specified model,
# player, and skill level (where skill level is 1 to 5, 1 being the
# best skilled and 5 being the worst skilled).
#
# botskill <skill> - change the default botskill level (1 to 5).
# skill level 1 is the best, skill level 5 is the worst.
#
# observer <value> - change the observer mode setting, 1=on, 0=off.
#
# botdontshoot <value> - change the botdontshoot setting, 1=on, 0=off.
#
# pause <timeout> - pause for the specified number of seconds before
# continuing with the commands in the bot.cfg file.
#
# min_bots <value> - configure the minimum number of bots that will run
# on this dedicated server.
#
# max_bots <value> - configure the maximum number of bots that will run
# on this dedicated server.
#
# bot_chat_percent <value> - sets the percent of time bot will use the
# "say" command to send a bot_chat (checked every 30 seconds)
# Allowed values are 0 - 100. The default value is 10.
#
# bot_taunt_percent <value> - sets the percent of time bot will use the
# "say" command to send a bot_taunt message after killing another
# player. Allowed values are 0 - 100. The default value is 20.
#
# bot_whine_percent <value> - sets the percent of time bot will use the
# "say" command to send a bot_whine message after being killed.
# Allowed values are 0 - 100. The default value is 10.
#
# bot_endgame_percent <value> - sets the percent of time bot will use the
# "say" command to send a bot_chat after end of game.
# Allowed values are 0 - 100. The default value is 40.
#
# bot_chat_tag_percent <value> - sets the percent of time bots will remove
# clan tags from player names. The default value is 80.
#
# bot_chat_drop_percent <value> - sets the percent of time bots will drop
# characters from chat messages. The default value is 10.
#
# bot_chat_swap_percent <value> - sets the percent of time bots will swap
# characters in chat messages. The default value is 10.
#
# bot_chat_lower_percent <value> - sets the percent of time bots will
# convert chat messages to all lowercase. The default is 50.
#
# bot_logo_percent <value> - sets the percent of time the bot will attempt
# to spray a custom spray logo after killing an opponent. The default
# value is 40.
#
# random_color <value> - sets whether or not you wish to spawn bots with
# random topcolor and bottomcolor values. Set the value to 0 to
# disable random colors. Set the value to 1 to enable random colors.
# The default value is 1.
#
# randomize_bots_on_mapchange <value> - create new random bots on mapchange
# instead of copying bots from previous map.
# The default value is 0.
#
# turn_method <value> - Select BotAim plugin aim-method to be used.
# 1 - old racc code
# 2 - new racc code
# The default value is 2.
#
# botthinkfps <value> - How many time per second bot reacts. Tune this down
# to reduce CPU usage.
# The default value is 30.
#
# bot_add_level_tag <value> - Add [lvlX] tag to bot name. X is replaced with
# bot's skill level (1-5).
# The default value is 0.
#
# autowaypoint <value> - Create waypoints automatically by collecting data
# on item locations and real player movements on map. Map must be
# reloaded to get newly added waypoint active. Also some players
# are required to be playing on map to create enough waypoints for
# bots to operate.
# The default value is 1.
#
# Any other commands in the bot.cfg file will be treated as server
# commands. For example, you can use "map mapname" (without the quotes)
# to select a specific map, or you can use "mp_forcerespawn 1" to turn
# on force respawn, or "kick # 1" to automatically kick player number 1.
#
# wait for 3 seconds
pause 3
# automatic waypoint creation
autowaypoint 1
# add [lvlX] tags to players
bot_add_level_tag 1
# modify bot connection times show on steam server list
bot_conntimes 0
# use teambalancing? server alse must use mp_teamlist in order to make this work.
# balance types:
# 0: disabled
# 1: balance on bot add and kick (with min/max bots) (default)
team_balancetype 1
# block bots joining these team by autobalancing:
#team_blockedlist "scientist;gman"
# Remove the comments on the 2 lines below to support a minimum and maximum
# number of bots running on a dedicated server. Bots will be added to the
# server until the total number of players (bots and humans) reaches the
# max_bots value. Each time a new player joins the server, a bot will be
# kicked from the server unless there are only min_bots number of bots
# currently on the server. After players disconnect from the server, bots
# will be automatically added back to the server until the total number
# of players reaches max_bots again. You should make max_bots be AT LEAST
# one less than the maxplayers value (otherwise no one will be able to join
# your server).
# set default skill level to 3 (for extra min/max bots)
# Note that above addbots will be used by min/max code until
# all addbot-bots are in use. After this code will generate
# new bots with default settings.
botskill 2
say "jk_botti.cfg loaded"
En definitiva...hise lo siguiente:
1- descomprimi el archivo.
2- le pegue en la carpeta addons de mi ag
3- Aggregue la linea win32 addons\jk_botti\dlls\jk_botti_mm.dll en el archivo plugin.ini de la carpeta metamod
4- configure el archivo jk_botti.cfg como mostyre antes... y leugo de todo eso abro mi ag.creo una partida normal en crossfire...y nada...executo la confgi y tampoco....
IDEM con el hlds
De hecho, el plugin no está corriendo.
Hace un momento lo instalé sobre el ag normal y a la primera me funcionó. En un momento hago un video tutorial desde cero de cómo instalar metamod & jk_botti.
Nota: Por alguna razón metamod-p no funciona en ag, usen metamod
---------- Post Agregado a las 22:19 ---------- La fecha del post anterior es 21:28 ----------
Nota: Por alguna razón metamod-p no funciona en ag, usen metamod[COLOR="Silver"]
Al parecer metamod-p funciona correctamente en servidor actualizados en todos los mods, así que retiro lo dicho
Iniciado por xxooMarianooxx
y si lo abro con steam me aparece esto :S
Skipping non-dll: D:\Archivos de Programa\Imperium Games\Adrenaline Gamer\ag\'
Host_Error: Couldn't get DLL API from D:\Archivos de Programa\Imperium Games\Adrenaline Gamer\ag\'!
Eso no es steam y creo que el error es porque hay problemas con swds.dll o ag.dll, no estoy seguro
Quizá estás instalando una versión de metamod incompatible.
Prueba esto:
- Instala metamod-p en tu servidor.
- Si hay algún error al iniciar el servidor, pruébalo con metamod.
- Abre el servidor sin jk_botti.
- Si todo funciona bien, instala jk_botti.
Así podrás identificar donde está el problema.
Te recomiendo que utilices este servidor: Half-Life Server v1.0 e instales el ag-mod dentro (hasta ahora he recibido dos reportes de error, si a ti también te sucede, postéalo en ese thread).
ahi ya solucione lo del error pero igual sigue quedandose tildado cuando carga :S
---------- Post Agregado a las 11:39 AM ---------- La fecha del post anterior es 11:37 AM ----------
lo que pasa es que luchox me paso estos mods y a el le andan de 10 y me paso toda la carpeta y no me explico nada ¬¬ y tuve que pedir y me mandaron aca y por eso te pregunto, porque desde antes de instalar los bots ya me pasaba que se queda cargando masomenos debajo de la g :S
ahi ya solucione lo del error pero igual sigue quedandose tildado cuando carga :S
Detalla mejor el problema :/
---------- Post Agregado a las 09:41 ---------- La fecha del post anterior es 09:40 ----------
Iniciado por xxooMarianooxx
ahi ya solucione lo del error pero igual sigue quedandose tildado cuando carga :S
---------- Post Agregado a las 11:39 AM ---------- La fecha del post anterior es 11:37 AM ----------
lo que pasa es que luchox me paso estos mods y a el le andan de 10 y me paso toda la carpeta y no me explico nada ¬¬ y tuve que pedir y me mandaron aca y por eso te pregunto, porque desde antes de instalar los bots ya me pasaba que se queda cargando masomenos debajo de la g :S